DETRITUS.
'Detritus - A product of disintengration, destruction, or wearing away.'
You are Reclamation Unit MK-I. Earth has begun unprecedented levels of waste due to hyper consumption, resulting in city-scale trash heaps called Middens. Souls of old living matter have begun fusing with waste and trash to form armies and spread out from the trashy filth they've come from. Wipe the filth. Bring back beauty to these lands.
Controls:
WASD - Movement
Left Click - Fire
Shift - Dash
C - Slide
F - Melee/Deflect Projectiles
1,2,3/Scroll Wheel - Weapon switching
P - Pause Menu
You can access the options menu from the pause menu if you need to change volume or sensitivity in-game!
There are some small interactions between these including:
Dash-Jumping - Shorter Jump but longer horizontal reach
Slide-Jumping - Higher Jump, less horizontal reach
Shotgun Launching - Large momentum boost at the cost of ammo
Credits and Contributions:
Programming, Design, SFX, VA: SpookyStevee
Composer: P. I. R. Acosta
Wildenza: Tons & Tons of beautiful PSX assets
Countless shaders from https://godotshaders.com/
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Made for Godot Wild Jam #95 - Retro
This is basically my first real game jam entry, so I hope you enjoy, and please leave feedback for me!
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | spookystevee |
| Genre | Shooter |
| Made with | Godot |
| Tags | First-Person, Godot, Horror, Indie, Movement Shooter, PSX (PlayStation), Singleplayer |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:







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